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Creating an engaging and immersive campaign is a challenge for any Dungeon Master. While comprehensive lore might not always capture players' attention, integrating their backstories into the narrative can work wonders. In this post, we'll explore why leveraging player backgrounds is a game-changer, sparking immediate interest and enriching your campaign with unique story hooks.
Meet Billy. Let's dive into his background.
The Origins of Billy, Once Amon "Brine Born" Craigh
Amon came into the world screaming, torn from the salt-soaked sheets of a whorehouse on the docks of southeast Stone Harbor. Life had given Lilly Craigh true beauty, a soul scraped by survival, and a son. She claimed not to know the father’s identity, a lie so thin it barely passed her lips. Her price made her clientele rather exclusive. And as the child was born with skin the color of a glistening ocean and two small, curling horns, it narrowed the possibilities even further.
Lilly named her son Amon, hoping he might embrace his infernal lineage. The people added “Brine Born”, as is custom for a bastard born in southeast Stone Harbor. Amon “Brine Born” Craigh.
A tiefling, unmistakable. Children threw stones. Priests threw salt. At nine, unable to cope, he vanished. Amon became Billy.
The Warde Chien, a longship charted by madmen and godless explorers, took him in as a powder monkey. Billy knew nothing of ships, let alone ships that could sail off the edge of the world. And even if he had, he wouldn’t have cared. He feared nothing, not even the edge itself. He welcomed it.
The death wish inside him proved useful in storms. Useful when the void whispered. Fearless, he rose quickly. A midshipman by fourteen. Focused. Effective.
But nothing could prepare him for the Mind Reaper dreadship that drifted from nightmare into their wake. The battle ended in minutes. The torture lasted days. Maybe weeks. No one knows how long the crew suffered in the grip of those tendrils, certainly not Billy.
It must have been the devil himself who kept him alive. He was found half-drowned, weeks later, drifting in a raft cobbled together from wreckage. But something had changed.
He still smiled with his mother’s charm. But something else had come back with him. Something cold. The infernal in him seemed... refined.
Fine cosmetics turned blue skin to porcelain. Horns vanished beneath expensive hats. He learned the art of mimicry. Amon had figured out how to become Billy. Billy figured out how to become nobody and anyone. Lord Halric Marlowe. Viscount Redwyne.
Location: The Docks of Stone Harbor
There’s a notable whorehouse near the docks. While Billy’s reaction to returning home can't be predicted, it’s certain to stir something in him.
NPC: Lilly Craigh
Lilly is a beautiful and expensive working girl, but more importantly, she is Billy’s mother. Their relationship is complicated and fraught with unspoken history. Her sudden appearance is sure to capture Billy’s attention, stirring emotions that could range from resentment to longing.
NPC: The Father
The father figure in Billy’s story is left undefined. This gives the DM room to develop a dramatic reveal. Who was the “Devil”?
Lore: “Brine Born”
Bastards of the harbor are called “Brine Born.” The party might meet others like Billy, potentially forming bonds of shared hardship, or opening old wounds. It’s a tool that can be used for connection or conflict.
Lore: "Tiefling Prejudice"
It's widely known that Tieflings are mistrusted or disliked. This can manifest subtly or overtly in interactions throughout the campaign.
Location: The Longship Warde Chien
The wreck of the Warde Chien presents multiple hooks: a dangerous dive for lost treasure, an encounter with its surviving crew, or dealings with a local merchant peddling salvaged goods, possibly cursed or disputed.
NPCs: Lord Halric Marlowe & Viscount Redwyne
These named nobles are mentioned but not yet defined. As the DM, you can flesh them out as power players, allies, or antagonists, weaving them into the local politics or tying them directly to Billy’s past.